What do you use to power your Wireless controller?

Official Play and Charge Kit
Rechargeable AAs
Regular AAs
3rd Party Solutions
I use a wired controller

 





Crave Online


360 NAND/JTAG: Xecuter Nand-X $42 | NandFlasher $35 | Cygnos v2 RevF $44
360 DVD: CK3 Pro RevD/ Probe2/ LT Switch | Xtractor Pro v2/ Vampire/ Spear
Xbox1: Xecuter3 $60 (NoSolder v1.0-5/ v1.6x) | Wii Modchips | NDSi Flashcards
Giganews Usenet: 700+ day retention, 99% Completion, Unlimited Axx, Free Trial
Week of April 25, 2010
Love364 W.I.P. Video
>> LoveMhz (Team XeLove) posted a video of the progress made on his upcoming Love364 - a Nintendo64 for homebrew Xbox360s:
[QUOTE]
Nothing much new here. Just been busy with life issues so I thought I would show a video of the current status of Love364.. Still a lot of work to be done, but this should help get some people *off*.
[/QUOTE]

Official Site: http://lovemhz.blogspot.com/
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Saturday 01 May 2010 19:08 EST) - (Category: Xbox360) - (Posted by:: )

Surreal64 XXX CE B5.3 *Update: B5.31*
>> Freakdave released a new version of Surreal 64 XXX CE [Community Edition], an Nintendo64 emulator for Xbox1.

What's new/fixed (including all changes since B5.1):
* Changed: Load/Save Surreal.ini directly from/to D: instead of T: if running from HDD
* Changed: Load/Save Surreal.ini directly from/to T: if running from CD/DVD. Launcher loads Surreal.ini from D: in case it doesn't exist on T:
* Changed: No more Surreal10.ini in T:
* Changed: Removed XBINPUT_DEADZONE and XBINPUT_SUMMAND. These settings are no longer valid for any ini.
* Changed: Some smaller changes regarding menu appearance
* Changed: RiceVideo6.1.2.ini is based on this
* Fixed: Music could not be paused / resumed in all menus
* Fixed: MemPak/RumblePak detection code in Launcher and Ingame menu (1964/PJ64/UHLE)
* Fixed: JttL audio plugin showed up twice and did not work (Launcher)
* Fixed: HDTV 480p detection missing in some video plugins
* Fixed: Video plugins had different Backbuffer / DepthStencil formats, changed all to 16 Bit
* Fixed: Controller sensitivity settings are now properly implemented (thanks to weinerschnitzel)
* Fixed: Updated Surreal.ini (Super Mario 64 - The Missing Stars now showing up properly)
* Fixed: Screenshot function was broken -> reverted
* Added: Menu option to enable / disable launch screens (by ez0n3)
* Added: Monkeys69's edited Surreal.ini (see here)
* Added: New DefaultPak option -> "None" (All Paks removed)
* Added: New Frameskip option in Launcher / Ingame menu (Rice plugins only, UHLE not supported)
* Added: New default skin (thanks to DarkNior)
* Added: New uCodes (Star Wars - Shadows of the Empire, Perfect Dark, Wave Rave, Jet Force Gemini, Diddy Kong Racing) and smaller fixes from here (r1-r65). This actually upgrades RiceVideo6.1.1 to 6.1.2
* Added: uCode entry for Zelda Master Quest in 1964.ini
* Note: surreal64xxx CE B6.0 svn-03-Jan-2010 is outdated. Please upgrade to B5.3!
* Note: Delete your ini folder before upgrading to B5.3
* Note: For even greater compatibility you might want to experiment with the Rice ini files, ultra.ini, 1964.ini, Project64.rdb, take a look into to the Docs folder to find out more!

!Update! B5.31 bugfix has been released:
* Fixed: JttL audio plugin not showing up in the Launcher

Official Site: http://freakdave.xbox-scene.com | http://sourceforge.net/projects/surreal64xxxce
Download: n/a (built with XDK)
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Saturday 01 May 2010 00:31 EST) - (Category: Xbox) - (Posted by:: )

Xtractor 2 Remote Command Specs and Xtractor 2 Firmware v1.3
>> From 360xtractorpro.com:
[QUOTE]
We finally finished the Remote Command Specification document for coders, we are bundling it with the Remote Command Application (the one you see on the Feature Demonstration Video), we included also the Source Code of the Application as reference. If you are just curious and want to test without compile we included the executable ready to run (Requires .net framework 3.5 installed on your PC). You can find the Specification and Application on the Downloads Section or also Clicking Here.

Also we are releasing the Firmware Update 1.3 fixing some stability issues and adding new buzzer feature, this update can be obtained from the Downloads Section its also included on the above document for simplicity.
[/QUOTE]

Official Site: http://www.360xtractorpro.com
Buy Maximus Xtractor2: divineo.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Friday 30 April 2010 21:48 EST) - (Category: Xbox360) - (Posted by:: )

XNand Healer GUI v0.31
>> TingedAce released a new version of XNand Healer GUI.

What's new/fixed:
* Added support for detection of other 16MB NAND with flashconfig 0x00023010

Official Site: n/a, by TingedAce
Download: here
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Friday 30 April 2010 11:25 EST) - (Category: Xbox360) - (Posted by:: )

FreeStyleDash v2.0 Previews and FAQ
>> From teamfsd.com:
[QUOTE]
Here are some more preview shots for upcoming 2.0, we will be releasing an alpha shortly (no definite date so please do not ask). The team is working hard completing the TODO list.

To reply to a few emails and comments.
@ "Release date?"
There is no release date, this is a hobby, we code when we have time, we add things when we have time. We'll release it once we all feel that it is stable enough for most end users.

@ "I wanted a custom dash not some NXE Clone"
This is a custom dashboard, nothing about it is a clone, what you're seeing is the skin, which we chose to make it NXE like because that was the main goal, to make a nice clean dashboard with everything that is existing, with features that are geared towards a jtagged xbox.

@ "SVN Access?"
We had big ideas and big changes were needed to be made to the source to accomplish the task. Which meant lots and lots of bugs, that we did not want to support since most of the ideas were ideas we didn't know we could do. It will be open again once 2.0 has hit alpha or beta stages.

@ "Where can I donate?"
No where, at the moment, there is no set system for us to take donations where it would be fair to everyone who's contributing to the project. If you want to donate some money... there are lots of charities out there that you can donate too. We may be open to donations one day for us to purchase dev kits, or for hosting/space/bandwidth, but as of this very moment, my server does the job fine.

@ "Can I translate to .. ... ... ?"
Once we have the framework in for multi-language, you can certainly help translate to X language.
[/QUOTE]

Official Site: http://www.teamfsd.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Friday 30 April 2010 00:44 EST) - (Category: Xbox360) - (Posted by:: )

Badblockremapper Helper For Nandpro v0.1 *Update v0.2*
>> Nknave/Krizalid released Badblockremapper Helper For Nandpro:
[QUOTE]
Since we haven't had any updates with Badblockmover I decided to script a little batch file for my needs and I like to share it with you all.

I know, it's no super code, but it's something to help those who are struggling with bad blocks using Freeboot and suffer remapping manually.

- Supports FreeBoot v0.03x, XBR, etc.
- Supports all 16MB and 66MB dumps
- Strongly recomend NANDPro2b for virtual files.

Changes from v0.1 to v0.2
- Added nandchk v2.3 to avoid using 360 Flash Tool During the Process.
- Fixed a couple typos and made the script a little more stethic.
- You now have to enter the names of your source and target file.
* Source being the retail file that has bad blocks
* Target is the file that will be flashed to your console
* Name must be in this form: "nandname.bin" without quotes.
[/QUOTE]

!Update! v0.2 has been released - news/dwl updated.

Official Site: n/a, by Nknave/Krizalid
Download (v0.2): here
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Thursday 29 April 2010 18:19 EST) - (Category: Xbox360) - (Posted by:: )

RAW2SMC v0.2
>> Foouser released RAW2SMC v0.2 - tiny utility to convert a config_raw.bin file dumped via Xellous or NandPro(info) into a smc_config.bin file required by ibuild:
[QUOTE]
A lot of people have been having problems with not having their original dumps for ibuild, in order to create a freeBOOT image (people who bought their Xbox preflashed with XBR and no original dump). ibuild needs 10 important parts of the full NAND dump that include unique per-console data, and one of them is the smc_config.bin file. People who don't have their full dump are using so-called 'donor' files in order to create a freeBOOT image. The problem with using an smc_config.bin from a different console is that important configurations which are not 100% compatible with your own Xbox are being used, and your original ones are basically lost (for example, lost MAC address, lost calibration data which might lead to wrong temperature readings and more).
This tool will create a smc_config.bin file, using config_raw.bin file dumped via Xellous or NandPro, in order to assist those people to get their own customized freeBOOT image.
[/QUOTE]

Official Site: n/a, by Foouser.
Download: here
News-Source: xboxhacker.org
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Thursday 29 April 2010 13:06 EST) - (Category: Xbox360) - (Posted by:: )

Batch Con Flag Remover v0.1a *Update v0.2*
>> Scuba156 of Xbox1Crew released Batch Con Flag Remover:
[QUOTE]
Was getting tired of having to uncorrupt game saves from my banned console one by one, so i created Batch CON Flag Remover.
Just select the root folder of where you have saved all your save games, select whether to create a backup of each file (created as *.bak in the same folder) and click 'unflag'. Simple. The only thing it wont do is resign them if needed (unsure if the save files need to be signed, will look into it)

I have included all files required to run, if it doesnt run, try installing .Net 3.5

[v0.1a]
-Small bug fixed
-made window resizable

[v0.2]
+Now extracts game name from save file
+Now extracts save file name from save file
+Allows re ordering of columns
- Few bugs found that need fixing (no handled exception if you select an invalid folder, etc)
[/QUOTE]

!UPDATE! v0.2 has been released - news/dwl updated.

Official Site: http://xb1crew.ep-comps.com/
Download (v0.2): here
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Wednesday 28 April 2010 19:32 EST) - (Category: Xbox360) - (Posted by:: )

DevLC Patcher v1.1
>> Zouzzz released DevLC Patcher:
[QUOTE]
This utility allows you to recognize your DLC to your retail Dev / Test Kit, (not delock DLC Demo to Full).
To use, you must file keys.txt pasted into the folder containing the. Exe

* v1.1: fix bug in Patch Button when DevLC boot
* v1.0 : First edition
[/QUOTE]

Official Site/Download: hb-released.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Wednesday 28 April 2010 12:51 EST) - (Category: Xbox360) - (Posted by:: )

Judge tosses Microsoft's 'Psystar' antitrust defense
>> From computerworld.com:
[QUOTE]
A federal judge last Friday denied all but one of Microsoft's motions to toss out antitrust claims brought by a company that sells Xbox 360 accessories armed with video game cheats.

In her order, U.S. Magistrate Judge Elizabeth Laporte also quashed Microsoft's attempt to tie Apple's legal victory over a Mac clone maker to its battle against Staffordshire, England-based Datel Design & Development Ltd.

Laporte granted just one of the six requests Microsoft made in last January when the company's lawyers asked her to dismiss multiple antitrust allegations by Datel. The maker of video game memory boards and controllers first filed antitrust charges against Microsoft in November 2009.

"We're gratified that the case will proceed and Datel looks forward to reestablishing the benefits of competition in the accessory market for all Xbox 360 users," said Daniel Asimow, an attorney with San Francisco-based Howard Rice, the law firm representing Datel.
[/QUOTE]

Full Story: computerworld.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Wednesday 28 April 2010 00:39 EST) - (Category: Xbox360) - (Posted by:: )

NeoPopX v6, NeoGenesis v25, MednafenX-PCE v5, XBoyAdvance v24
>> Madmab released another 4 updates for Xbox1 emulators:

* NeoPopX(info) - NeoGeo Pocket Color Emulator for XBox v6
Full release details/Forum thread

* NeoGenesis(info) Sega Genesis/Megadrive/32X/SegaCD/MegaCD Emulator for XBox v25
Full release details/Forum thread

* MednafenX-PCE(info) - PCE/TG16 Emulator for XBox v5
Full release details/Forum thread

* XBoyAdvance(info) - GBA/GBC/GB/SGB/SGB2 Emulator for XBox v24
Full release details/Forum thread

Official Site: By Madmab of ressurectionxtras.net
Download: n/a (built with XDK)

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Monday 26 April 2010 19:59 EST) - (Category: Xbox) - (Posted by:: )

Logic-Sunrise: FBAnext Arcade Emulator W.I.P.
>> Artik from Logic-Sunrise is announcing the upcoming release of FBAnext - a 1080p Arcade Emulator for homebrew 360:
[QUOTE]
With a secret coder (his name will be featured later), we decided to work on FBAnext, the NExtGen version of Final Burn(info) Alpha emulator. I had many goals when I tought about FBAnext : Emulate 100% speed with sound at 60FPS in 1080P graphic filtered these systems :
- Neo-Geo
- CP System I
- CP System II
- CP System III
- Sega
- Taito

Progress is excellent, we play Neo-Geo, CPS I and II, Sega and Taito games in 60FPS, 1080p graphics and filters enabled (HQ3X for the moment). The sound is emulated as 100%. CPS III will be tested tonight. I will move with the interface screenshots Xbox 360 and a video soon. There is still no GUI, it's the next step.

We also wish to help the world of emulators on the Xbox 360. the few emulators do not support 1080P, graphic filters, etc.. Therefore, we suggest downloading the sources when they will be available, to help other developers to code optimized emulators on Xbox 360.
[/QUOTE]

Official Site: xbox-360.logic-sunrise.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Monday 26 April 2010 12:38 EST) - (Category: Xbox360) - (Posted by:: )

Keyvault Modder v1g-1
>> Zouzzz released a new version of Keyvault Modder, a GUI tool to modify/read some of your keyvault data (region, dvd key, dvd info etc).

What's new/fixed:
* Compatible with NAND and KeyVault of DevKit / DemoKit / TestKit
* Added DevKit and NTSC-HK regions
* Changed color of left button
* Fixed error "Compatibilty with" with central button
* Fixed error of re-opening decrypted KV with left button
* Fixed cancel bug 'Open File'
* Fixed cancel bug 'Save File'
* Fixed bug on size of certain KVs (0x10 and 0x20 left over here and there)
* New layout (TextBox replaced by Panels ...)
* Removed the .dll
* Removed compatibility info
* Check that CPU key is HEX
* Check that DVD key is HEX
* FileName indication in Open File
* FileName indication in Save File
* RC4 Key indication while decrypting
* Hmac Message indication while decrypting
* Added KeyVauly encryption
* Added encryption + inset of KV in NAND dump
* Added Donate button
* Loading / Saving of 5 different profiles (from A to E), saving Name, CPU key, RC4 Key and Hmac Message

Official Site: hb-released.com
Download: here
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Monday 26 April 2010 12:27 EST) - (Category: Xbox360) - (Posted by:: )

Surfer Girl: Slim 360 to be unveiled at E3... 360 rebrand inbound *Update: Fake*
>> From Surfer Girl's Blog:
[QUOTE]
MS will reveal a slim 360 natal bundle at one of their two (yes, two) press conferences at this year's e3.

What's more the 360 will be getting a subtle rebrand, with a new logo and black as the new primary colour of the console. They feel that the new system needs to be black because a white Natal wouldn't sit well next to the typical gloss black tv.

The new system design is pretty neat.

And Natal? Let's just say you'll probably be both very surprised and very pleased by one of the games revealed... what is it?
Might Get Shot if I were to tell.
[/QUOTE]

!Update! - OK the rumor was fake - altho we're probably still gonna see a Slim 360 and Natal at E3.

News-Source: http://newsoftrockhallelujah.blogspot.com
Discuss this news item on our forums: forums.xbox-scene.com

Spread News: PermaLink - Digg | Add us on: Twitter - Facebook - RSS
(Sunday 25 April 2010 22:06 EST) - (Category: Xbox360) - (Posted by:: )


 

Giganews Newsgroups

 

Buy the X-Scene T-shirt $17.95


Add X-Scene on:
Twitter
Facebook